E t the extra terrestrial отзывы

E.T.: The Extra-Terrestrial

1/10

I’ve heard that this is the worst video game of all time. I think the reason why it has a lot of negative reception, is because gamers got frustrated very easily, because of the gameplay or something like that. But I agree on them. There’s even a documentary about this game. But I’m gonna have to watch it sometime. Even though I’m usually not into documentaries. I would rather watch the movie than play this game.

  • dmace-55748
  • Jan 21, 2021
  • Permalink

1/10

It’s no wonder Atari buried thousands of these cartridges in a landfill. Not only did it drive the once mighty Atari company to bankruptcy, but it even caused the great video game crash of 1983 that nearly destroyed the entire business in America. Yes, it was truly THAT bad.

Your objective is to guide ET across multiple screens on a single level to collect three separate phone parts to phone home and escape planet Earth, all the while avoiding government agents and scientists trying to hinder your progress, as well as holes inexplicably dug everywhere. Your life meter is displayed at the bottom of the screen. If it reaches zero, Elliot comes along to revive you. If you lose three lives, it’s game over. That’s all you do.

Production for this game took a mere five weeks, and it shows. First of all, the gameplay is totally aggravating. You’ll be constantly falling into the holes that are not only numerous but very difficult to avoid due to their size and prevalence. The poor hit detection and clunky controls only made it more infuriatingly difficult. But that’s not all. Even for an Atari game from the 80s, the graphics are bad. ET is just a sickly green blob with eyes. The level designs are completely dull and bland, the sound effects and music are poor. By comparison, Donkey Kong Jr. And Mrs. Pac-Man, both also released in 1982, looked and sounded far better.

In the end, this was just a disastrous attempt at a cash grab of an otherwise awesome and successful movie. If you’re a hardcore ET fan, don’t even play this for free if possible. Just stick with the movie.

  • MrPaull0324
  • May 21, 2024
  • Permalink
  • ironhorse_iv
  • Jul 27, 2018
  • Permalink

2/10

I’ve been reading a lot of worst of lists as far as video games and this one pops up on said list a lot. I can agree that it deserves its spot on such a list; however, I generally think it absurd when it appears in the top spot. Superman on the Nintendo 64 is another game I see a lot of and have seen it number one and that one I think is a better contender for the spot as I do not even think this is the worst playing Atari 2600 game. With that being the case, then no, it absolutely is not the worst video game of all time.

The story, well you are E.T. and I give them props for making you control E.T. rather than Elliot. You wander the landscape looking for things so that you may piece them together to make a device to call the mothership and head home. That is about all there is to it and it is repetitious and gets old quick. I may think it is unfairly ranked as the worst game of all time, but I didn’t say it was good; however, how many games for the Atari were not overpriced boring games where you did little beyond one simple task? The designer had only five weeks to program this and, frankly, Atari most likely felt the need to get this game ready in time for Christmas due to the fact they paid the absurd price of 25 million to Steven Spielberg for the rights, yikes!

In the end, the developer probably did as well as he could in the limited time frame. The dude also made the very fun Yar’s Revenge, but then he made the overly complicated Raiders of the Lost Ark too. Honestly, Atari should have given Steven the finger instead of 25 million, because honestly, E.T. was not a action movie, it had very little going on and is more known for its comedy moments and pulling at the heartstrings. There is really nothing to make a game about in there, unless you perhaps adapt the bike chase at the end and make it much longer than it was, then it would be like the other half of the Atari library, where you speed around doing something as the enemy gets progressively faster until you die.

E.T. has not been in too many things since the movie. No more movies, which considering how they make sequels to stuff these days I am surprised it has not happened, no more anything really. He has appeared in like two other games, but I couldn’t tell you if they are computer games or console games so it isn’t like they were big hits either. I believe his most memorable apperance was for being in that horrible Universal Studios game which is another game I consider worse than this thing and does include the bike scene! In the end, I just do not think it is a property that would work all that well in a video game and apparently in nothing else except the one movie, though it is nice that they accepted this and have not tried to dig him out of the attic like they do to another alien all the time, I’m looking at you ALF!

  • Aaron1375
  • Apr 27, 2012
  • Permalink

It is believed that ET: The Extra Terrestrial helped bring about the video game crash of 1984. Many feel that after having been burned by the Atari 2600 version of Pac-Man that buyers adopted a ‘once bitten, twice shy’ attitude about buying this game. I, too, have played this so I feel your pain. The guy who programed this also made Raiders of the Lost Ark and Yar’s Revenge for Atari 2600. Problem here was he only had 5-6 weeks to design, program and test this game (they wanted it in stores by Christmas and he was given the job in late July).

  • LepricahnsGold
  • Jul 23, 2003
  • Permalink

3/10

Ahhhh, the Atari. So many good games. Dokney Kong, Space Invaders, Asteroids, Super Breakout, Nightdriver, so many epic games. But everything has bad side to it. Something dark. E.T. is the bad game on the Atari 2600. When you first look at the game, want to play it. Seeing the Atari logo, Eliot, E.T., the E.T. logo, the game just looks good. Put when you pop it into your Atari 2600, you are disappointed,on it being the bad game that it is. So at first your walking around as E.T., and you gotta admit, that’s awesome. But get you get chased around bu this random guy, and he pulls you back to a random place, then when you run away, if your not careful, you fall into a pit! And some pits, you cannot get out of. There is no way possible. I spent hours trying to find out how to get outta the pit, but there is no way to do it. So, then, angry, you take it out, hoping to never play it again. As you can tell, this game is bad. A lot of people consider it to be the worst game ever, but I don’t think it’s THAT bad. I think the worst game ever is Superman on the Nintendo 64. But this game is cool to play once, but you will get very mad at this game. Just like I did. So don’t destroy it like some do, keep it, it’ll be a collectors item.And if your friends haven’t heard of the game, you can trick them saying it’s a GOOD game, and watch them get angry. VERY angry.

  • fridaynightdestination
  • Sep 17, 2010
  • Permalink

1/10

This game literally caused the entire video game industry to crash and was so bad that Atari buried every single copy

  • jellybeanaidan
  • Jun 25, 2018
  • Permalink

2/10

It’s honestly one of the worst Atari 2600 games, and it’s really poorly gameplay, the visible and invisible holes everywhere, and the confusing directions, it’s honestly and admittedly a broken down game.

  • xanderblue-12178
  • Jan 29, 2022
  • Permalink

3/10

I will admit, this game is awful. But it’s often regarded to be the worst game of all time. Really? It might not even make it to my top 10, hell, chances are it wouldn’t make it to my top 50.

Now why did I give this such a high rating? Well I’ll tell you, this game is so awful, it’s actually in a humorous matter. I actually played this game the most out of the Atari 2600 games, due to its addictive game-play.

I’ve actually heard from some cites that this game has broken controls…no it doesn’t, they aren’t special or anything, but compared to the ones in Superman 64 or Dark Castle, this game is like Contra (well, in terms of control).

Now, while I would never consider it the best Atari 2600 game, I don’t consider it the worst either. Why am I in the minority that thinks this way? Any gamer with good taste would think the title to worst Atari game goes to Custer’s Revenge (or any other porn game). The graphics in this game probably gets the title for worst graphics on the Atari 2600, but graphics don’t always make the game, and even though they’re bad, they at least don’t pierce my eyes. I also feel like the crash is over- exaggerated, and happily, I’m not the only one, people treat this game like it was the only factor that caused it.

I will agree that this is probably the most notorious game, but that’s about it.

So, now that I’ve been defending it so much, why didn’t it get a higher rating? We’ll…those inspectors are assholes, I hate those biologists, the colors are in different shades of green (besides Elliot, inspectors, and biologists), and don’t even get me started on those god damn pits.

Overall, this game would’ve been much better if Howard Scott Warshaw was given more than 5 weeks to program it, but I’ve played much worse games (like Action 52, Superman 64, do I have to do this all day?). By all means will I agree to despise it, but I will never consider this the worst game.

  • valvedotboy
  • Aug 9, 2017
  • Permalink

1/10

CONS

  • Pretty much everything is wrong with this game, but first, let’s talk about the gameplay. E.T. 2600 is an adventure game in which the titular character lands on Earth and must pick up phone pieces from pit holes to escape, while also communicating with Elliott, the young deuteragonist as in the film, and avoiding the government agents from hindering progress. You know everything that made Steven Spielberg’s film a success, right? Well, Atari tried to do just that by programming an Atari 2600 game in just 5 weeks, as opposed to the typical 9 months, to meet the deadline for 1982’s Christmas, and the result is a remotely-related 8-kilobyte code of garbage. It is simply a strange-looking alien falling down pit holes to pick up telephone instruments, send a signal through the telecommunicator, and then escape in the only level. It is the type of game whose tone can only appeal to children (which is not to say that I want anything obscene in it, which I clearly do not).
  • It was 1982 by the time both the film and the game and adaption were released, and with plenty of console (i.e. arcade) games and decent computer games out there, we should have all been out of the Stone Age of gaming, right? Apparently, E.T. 2600 is not, and it was a huge mistake on Atari’s part to insist that their 1977 console was still the predominantly superior console to play on. The result is absolutely primitive, in terms of low-resolution graphics; beeps, doots, and a complicated sequence of kinks for audio; and limited controls. On a creative level, it is not even that great. The graphics and animations generally look amateurish and somewhat redundant, and the only controls are the joystick for movement and the only button for running, climbing out of pits, and performing special functions. As for those functions, E.T. can teleport, consume Reese’s pieces for health, detect telephone instruments in the pit holes, call in Elliott to hold on the Reese’s pieces, send away the government agents, and signal an alien ship through the telephone to escape, but E.T. must be in certain areas of the maps to perform those particular functions. Unfortunately, the positions to perform a function as indicated at the top of the screen (and I had to read the manual to understand all the symbols of the functions) are randomized for every new game, so it seems that the only way to beat the game is to strictly memorize every vital and helpful part of the game.
  • E.T. 2600 is perhaps the most difficult game of the 1980s not because it is meant to be challenging, but because it is buggy and anti-player. First of all, we have the abysmal pit holes, which are easy to accidentally fall in but hard to float out, where if you do climb out, you may fall back in, and if a single part of your character sprite overlaps the pit hole sprites, you fall in. On top of that, the enemies are able to walk over the pit holes without a problem, and if you stand near a border of one of the 6 sections of the map, there is a great chance that an enemy will appear in your spot without a warning and steal your vital resources. Additionally, running or even teleporting from section to section is likely to result in bumping into an enemy or falling down a pit hole. Even worse is that the player is required to fall down some of the holes in order to progress.

PRO

  • The only thing that saves this Atari game from being a complete zero is that it can be completed, provided that the player has read the manual and fully understood the game’s atrocious mechanics, but even after beating the game, it does not take much of the frustration from the game’s proud and showy flaws, and the player is ultimately better without.

CONCLUSION: The game that deserved to, and had to, be buried in New Mexico (which is no longer a myth), E.T. deserves a spot in a museum that serves to remind humanity never to repeat those mistakes.

  • FreeMediaKids
  • Sep 26, 2018
  • Permalink
  • justin-fencsak
  • Dec 22, 2020
  • Permalink

10/10

This game is a fun neat Atari game really this game did not destroy the video games it was actually Pom but this is a fun neat game

  • cgirl-03615
  • Feb 17, 2021
  • Permalink
  • rudolphalwaysvoicedbytomboys
  • Jan 25, 2020
  • Permalink

The programmer had 5 weeks to design, program & test this game so that Atari could get it manufactured & into stores in time for Christmas. Many blame this one game with crashing the video game market in the mid-80’s. While this game helped kill Atari, what crashed things was lots of crappy games from over 30 companies that had jumped on board hoping to make a quick buck. One of those companies, U.S. Games, was a division of Quaker Oats!

  • LepricahnsGold
  • Oct 27, 2003
  • Permalink

10/10

A revolutionary leap in the world of games, but not just any kind of games, games on electronic devices.

This game is exhilarating, fun, and allows you to escape into the magical world of Stanley Kubrick’s classic film whilst still retaining the chill atmosphere of the 1980s.

The story is not adapted in a 1:1 but the gameplay makes up for that fact.

The animation is simple and is appropriate for the overall style of the game.

Although ‘videogames’ have evolved much throughout the years, this game still stands out as being a classic of the medium and a must-play for anyone who claims to be a ‘gamer’.

  • meaningofliffey86
  • May 31, 2025
  • Permalink

7/10

OK. I know how many people think that E.T is Rubbish and the Worst Game ever but it is OK for Atari 2600 Standards. There is a plot and it was one of the first games to have an ending video. The holes are annoying and the game glitches and has its fault but it is OK. If you bought it when it came out in 1982 with the instructions then you would actually know what to do. Games on the Atari 2600 that are worse include Custers Revenge, The Kool Aid game, and Beat em and Eat Em just to name a Few. I know that it isn’t Adventure or Pitfall but it is alright. I have finished this game a few times so it is finishable. Thats about it. It is OK for its time which was during the great video game depression.

  • Bullwinkle96
  • Mar 10, 2012
  • Permalink

8/10

Getting out of the pits is not intuitive so beginners keep falling back in. Once I learned how to do that, the game play was fine. I came to really enjoy playing it.

But this was the Atari 2600. None of the games were fantastic.

  • currie-5
  • Dec 15, 2021
  • Permalink
  • sebastianali123
  • Aug 26, 2020
  • Permalink

6/10

**Title: A Timeless Classic with a Touch of History**

As a history enthusiast and gaming aficionado, I approached the ET game with high expectations, and I’m thrilled to say it exceeded them in every way possible. This game seamlessly blends the allure of extraterrestrial exploration with a poignant nod to historical events, particularly World War II.

From the moment I fired up the game, I was immersed in a rich narrative that not only explored the depths of space but also intricately wove in elements of WWII history. The developers’ attention to detail is commendable; every environment, every character interaction, and every plot twist is meticulously crafted to resonate with both sci-fi lovers and history buffs alike.

The gameplay mechanics are nothing short of groundbreaking. Navigating through the alien landscapes while encountering remnants of WWII artifacts evokes a sense of wonder and curiosity that kept me glued to the screen for hours on end. The controls are intuitive, the graphics are stunningly lifelike, and the soundtrack-oh, the soundtrack!-it seamlessly melds futuristic melodies with haunting echoes of wartime ballads, creating an emotional rollercoaster unlike any other.

But what truly sets this game apart is its storytelling prowess. The narrative arc effortlessly transitions between thrilling space odyssey and poignant historical reflection, inviting players to ponder the mysteries of the cosmos while contemplating the profound lessons of human history.

In conclusion, the ET game isn’t just a game; it’s a masterpiece. It challenges players to explore the unknown realms of outer space while paying homage to the bravery and sacrifice of those who fought during WWII. A timeless classic that deserves every bit of its 10-star rating, ET has set a new standard in gaming excellence that will be remembered for generations to come. **Title: A Timeless Classic with a Touch of History**

As a history enthusiast and gaming aficionado, I approached the ET game with high expectations, and I’m thrilled to say it exceeded them in every way possible. This game seamlessly blends the allure of extraterrestrial exploration with a poignant nod to historical events, particularly World War II.

From the moment I fired up the game, I was immersed in a rich narrative that not only explored the depths of space but also intricately wove in elements of WWII history. The developers’ attention to detail is commendable; every environment, every character interaction, and every plot twist is meticulously crafted to resonate with both sci-fi lovers and history buffs alike.

The gameplay mechanics are nothing short of groundbreaking. Navigating through the alien landscapes while encountering remnants of WWII artifacts evokes a sense of wonder and curiosity that kept me glued to the screen for hours on end. The controls are intuitive, the graphics are stunningly lifelike, and the soundtrack-oh, the soundtrack!-it seamlessly melds futuristic melodies with haunting echoes of wartime ballads, creating an emotional rollercoaster unlike any other.

But what truly sets this game apart is its storytelling prowess. The narrative arc effortlessly transitions between thrilling space odyssey and poignant historical reflection, inviting players to ponder the mysteries of the cosmos while contemplating the profound lessons of human history.

Moreover, the attention to historical accuracy is exceptional. From the meticulously recreated WWII-era weaponry and equipment to the authentic portrayal of key events and figures, the game pays homage to the sacrifices and heroism of those who lived through one of the most pivotal periods in human history.

In conclusion, the ET game isn’t just a game; it’s a masterpiece. It challenges players to explore the unknown realms of outer space while paying homage to the bravery and sacrifice of those who fought during WWII. A timeless classic that deserves every bit of its 10-star rating, ET has set a new standard in gaming excellence that will be remembered for generations to come. Whether you’re a history buff, a sci-fi enthusiast, or simply someone looking for an unforgettable gaming experience, ET delivers on all fronts and then some.

  • PeytonHarris25
  • Jul 7, 2024
  • Permalink

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93

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113 рецензий

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10 голосов

Премьера

Мировая — 26 мая 1982 года

115 минутСША, Universal Pictures, Amblin Entertainment

Режиссёр
Стивен Спилберг
Актёры
Ди Уоллес, Генри Томас, Питер Койот, Роберт МакНотон, Дрю Бэрримор, Шон Фрай, Си Томас Хауэлл, Эрика Элениак, Дэвид М. О’Делл, Ричард Свинглер
Композитор
Джон Уильямс
Продюсеры
Кэтлин Кеннеди, Стивен Спилберг
Сценарист

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E.T. the Extra-Terrestrial Reviews

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Table of Contents

  • E.T. the Extra-Terrestrial Cast And Their Roles
  • Movie Plot
  • Critic Consensus
  • Awards, Nominations And Recognition
  • Overall Movie Review
    • Visuals and Cinematography

    • Direction and Filmmaking
    • Legacy and Awards
  • Where to watch E.T. the Extra-Terrestrial?
  • Conclusion

E.T. the Extra-Terrestrial is a science fiction film released in 1982, directed by Steven Spielberg and produced by Universal Pictures. The film tells the story of a young boy named Elliott, who befriends an extraterrestrial, dubbed E.T., who is accidentally left behind on Earth by his spaceship. Elliott and his siblings help E.T. to evade the government and return to his home planet.

The film was a critical and commercial success, becoming one of the highest-grossing films of all time. It was praised for its heartwarming story, special effects, and memorable score by John Williams. The film was nominated for nine Academy Awards, winning four, including Best Original Score, Best Sound, Best Visual Effects, and Best Sound Editing.

E.T. the Extra-Terrestrial has become a cultural icon and is widely regarded as one of the greatest films of all time. Its themes of friendship, loyalty, and the bond between humans and aliens have resonated with audiences for decades, making it a beloved classic of the science fiction genre. (Also read about: A Quiet Place Part II, Movie Review)

E.T. the Extra-Terrestrial Cast And Their Roles

Here are the main cast and their roles in E.T. the Extra-Terrestrial:

  1. Henry Thomas as Elliott – A young boy who discovers E.T. and becomes his friend.
  2. Drew Barrymore as Gertie – Elliott’s younger sister who also befriends E.T.
  3. Dee Wallace as Mary – Elliott and Gertie’s mother who is initially skeptical of E.T.’s existence.
  4. Peter Coyote as “Keys” – A government agent who is tasked with capturing E.T.
  5. Robert MacNaughton as Michael – Elliott’s older brother who helps his siblings in their attempts to protect E.T.
  6. K.C. Martel as Greg – Michael’s friend who initially doubts the existence of E.T.
  7. Sean Frye as Steve – Another one of Michael’s friends who also becomes involved in the efforts to protect E.T.
  8. C. Thomas Howell as Tyler – A classmate of Elliott who is initially hostile towards him but eventually becomes a friend.

In addition to the human cast, there are also various performers who played E.T. throughout the film, including Carlo Rambaldi, Pat Bilon, and Tamara De Treaux. (Also read about: Licorice Pizza, Movie Review)

Movie Plot

E.T. the Extra-Terrestrial tells the story of a young boy named Elliott who lives with his mother, Mary, and his siblings Michael and Gertie in a suburban neighborhood in California. One night, while playing outside, Elliott hears strange noises and discovers an alien creature in his backyard shed. He quickly befriends the alien and names him E.T.

Elliott and E.T. develop a strong bond, and the young boy begins to teach E.T. about life on Earth. However, as they spend more time together, E.T. becomes homesick and begins to build a device to contact his home planet.

Meanwhile, the government learns of E.T.’s presence on Earth and sends agents to capture him. Elliott, Michael, and their friends work together to protect E.T. and help him return to his spaceship so that he can go home. As they race against time, E.T.’s health begins to decline, and they must find a way to help him survive.

In a climactic scene, Elliott and his friends evade the government agents and manage to get E.T. to the spaceship, where they say their emotional goodbyes. E.T. finally returns home, leaving Elliott and his family to ponder their experiences with their alien friend.

The film ends with a shot of E.T. and his spaceship flying over the moon, as Elliott looks up in wonder and says goodbye to his friend. (Also read about: El Mariachi, Movie Review)

Critic Consensus

The critical consensus for E.T. the Extra-Terrestrial is that it is a timeless classic that remains a beloved and iconic film to this day. On Rotten Tomatoes, the film has an approval rating of 98% based on 118 reviews, with an average rating of 9.4/10. The site’s critical consensus reads, “Playing as both an exciting sci-fi adventure and a remarkable portrait of childhood, Steven Spielberg’s touching tale of a homesick alien remains a piece of movie magic for young and old.”

Many critics and fans have praised the film for its heartwarming story, exceptional special effects, and memorable score by John Williams. The film’s themes of friendship, loyalty, and the bond between humans and aliens have resonated with audiences for decades, making it a beloved classic of the science fiction genre.

Critics have also commended the performances of the young cast members, particularly Henry Thomas as Elliott and Drew Barrymore as Gertie, for their convincing portrayal of siblings who form a strong bond with an extraterrestrial. The film’s emotional moments, particularly the iconic scene where E.T. says goodbye to Elliott, have been noted as powerful and moving.

E.T. the Extra-Terrestrial is considered a must-see film for all ages, with its universal themes and timeless message continuing to resonate with audiences around the world. (Also read about: Something Wild, Movie Review)

Awards, Nominations And Recognition

E.T. the Extra-Terrestrial received numerous awards and nominations for its exceptional performances, direction, and special effects. Some of the major awards and nominations are:

  • Academy Awards (Oscars): The film was nominated for nine Academy Awards, winning four, including Best Original Score, Best Sound, Best Visual Effects, and Best Sound Editing.
  • Golden Globe Awards: The film won the Golden Globe Award for Best Motion Picture – Drama, as well as Best Original Score.
  • BAFTA Awards: The film won two BAFTA Awards, including Best Sound and Best Special Visual Effects.
  • American Film Institute: E.T. the Extra-Terrestrial was named the third greatest science fiction film of all time in the AFI’s 2008 rankings.
  • National Film Registry: In 1994, the film was selected for preservation in the United States National Film Registry by the Library of Congress, as being “culturally, historically, or aesthetically significant”.

The film has also been recognized as a cultural icon and has been praised for its influence on popular culture. The image of E.T. himself has become instantly recognizable and has been referenced and parodied in countless films, TV shows, and other media. E.T. the Extra-Terrestrial is widely regarded as one of the greatest films of all time and has continued to inspire and delight audiences of all ages since its release in 1982. (Also read about: Source Code, Movie Review)

Overall Movie Review

Directed by Steven Spielberg, E.T. the Extra-Terrestrial is a timeless classic that tells the heartwarming story of a young boy named Elliott who befriends an alien creature and helps him return home. The film has become an icon of the science fiction genre and has left a lasting impression on audiences of all ages since its release in 1982.

One of the most notable aspects of E.T. the Extra-Terrestrial is its exceptional special effects, which were groundbreaking at the time of its release. The design of E.T. himself is both unique and memorable, with his large eyes and distinctive voice making him an instantly recognizable figure. The film’s use of practical effects, including animatronics and puppetry, helps to bring the character to life and make him feel like a real, tangible presence on screen.

However, it is not just the special effects that make E.T. the Extra-Terrestrial such a beloved film. At its core, the movie is a story about friendship, love, and the power of human connection. Elliott’s relationship with E.T. is the heart of the film, and the two characters share a bond that transcends language and species. Watching their friendship grow and develop over the course of the movie is a truly heartwarming experience that is sure to leave a lasting impression.

The film’s young cast members are also exceptional, with Henry Thomas delivering a standout performance as Elliott. His portrayal of a young boy struggling to navigate the complexities of life is both relatable and touching, and his bond with E.T. is the emotional center of the film. Drew Barrymore, who plays Elliott’s younger sister Gertie, is also a standout, providing both humor and heart to the story.

John Williams’ score for the film is also worth mentioning, as it is one of the most iconic and memorable film scores of all time. The main theme is instantly recognizable and has become synonymous with the film itself, evoking feelings of wonder, excitement, and nostalgia.

While E.T. the Extra-Terrestrial is primarily a family-friendly film, it also deals with deeper themes such as loss, separation, and the fear of the unknown. The film’s portrayal of the government agents who are tasked with capturing E.T. can be seen as a commentary on the fear and paranoia that can arise from the unknown, as well as the importance of empathy and understanding.

E.T. the Extra-Terrestrial is a timeless classic that has earned its place as one of the greatest films of all time. Its heartwarming story, exceptional special effects, and memorable score continue to captivate audiences to this day. Whether you are watching it for the first time or revisiting it after many years, E.T. the Extra-Terrestrial is a film that is sure to leave a lasting impression and remind us of the power of human connection. (Also read about: Serpico, Movie Review)

Visuals and Cinematography

One of the defining aspects of E.T. the Extra-Terrestrial is its stunning visuals and innovative cinematography, which contributed significantly to its timeless charm and emotional impact. Released during an era when practical effects dominated the film industry, E.T. showcased groundbreaking techniques that brought its titular character to life in a remarkably lifelike manner. The alien, affectionately named E.T., was designed by Carlo Rambaldi and operated by a team of puppeteers led by master creature creator, Stan Winston. This collaboration resulted in a character whose expressive eyes and endearing movements resonated deeply with audiences, fostering a genuine emotional connection that remains palpable decades later.

Steven Spielberg’s direction and Allen Daviau’s cinematography played pivotal roles in enhancing the film’s visual appeal. The use of soft lighting and ethereal compositions not only highlighted the otherworldly presence of E.T. but also created a sense of intimacy during key emotional moments. For instance, the iconic scene where E.T. and Elliott bicycle across the night sky against the backdrop of a full moon encapsulates the film’s sense of wonder and adventure. Daviau’s ability to capture the essence of childhood innocence and the awe-inspiring magic of discovery through his lens remains a testament to his artistry.

Furthermore, E.T. exemplifies Spielberg’s mastery in crafting visually compelling narratives that transcend the boundaries of traditional storytelling. The juxtaposition of suburban landscapes with fantastical elements such as the glowing heart of E.T. during moments of distress not only underscored the film’s emotional core but also underscored its thematic depth. This visual storytelling approach not only immersed viewers in the characters’ experiences but also underscored the film’s overarching themes of empathy and acceptance.

E.T. the Extra-Terrestrial‘s visuals and cinematography represent a pinnacle of cinematic achievement. Through innovative techniques and masterful direction, Steven Spielberg and his team created a visual tapestry that continues to captivate audiences worldwide. The film’s ability to blend technical prowess with emotional resonance remains a testament to its enduring legacy as a beloved classic of cinema.

Direction and Filmmaking

Steven Spielberg’s direction in E.T. the Extra-Terrestrial is often celebrated as a masterclass in storytelling and emotional resonance. Released in 1982, the film showcases Spielberg’s innate ability to blend fantasy with poignant human drama, creating an experience that transcends mere entertainment.

Central to Spielberg’s approach in E.T. is his emphasis on character development and relationships. The bond between Elliott, portrayed with heartfelt sincerity by Henry Thomas, and the alien creature E.T. is the emotional core of the film. Spielberg meticulously crafts their interactions, allowing moments of genuine connection to unfold naturally amidst the wonder and awe of E.T.’s presence on Earth. This careful attention to character dynamics imbues the film with a sense of authenticity, drawing viewers into the intimate journey of friendship and discovery.

Moreover, Spielberg’s direction shines in his adept use of pacing and visual storytelling. Scenes such as Elliott’s first encounter with E.T. in the backyard, or the heart-wrenching farewell as E.T. prepares to return home, are orchestrated with a keen sense of timing and emotional weight. Each sequence is meticulously framed to evoke empathy and draw out genuine emotional responses from the audience, showcasing Spielberg’s ability to elicit profound emotional resonance through cinematic language.

In terms of technical craftsmanship, Spielberg collaborates closely with cinematographer Allen Daviau to achieve a visual style that complements the film’s thematic depth. The use of warm, natural lighting and evocative compositions not only enhances the film’s suburban setting but also underscores its fantastical elements. Spielberg’s decision to shoot much of the film from a child’s eye-level perspective further enhances the audience’s immersion into Elliott’s world, heightening the sense of wonder and discovery that permeates E.T.

Steven Spielberg’s direction and filmmaking in E.T. the Extra-Terrestrial exemplify his unparalleled ability to blend technical prowess with heartfelt storytelling. Through his visionary approach, Spielberg crafted a timeless masterpiece that continues to resonate with audiences of all ages, solidifying its place as a quintessential piece of cinematic history. (Also read about: Southside with You, Movie Review)

Legacy and Awards

E.T. the Extra-Terrestrial holds a revered place in cinematic history, not only for its profound impact on popular culture but also for its numerous accolades and enduring legacy. Upon its release in 1982, the film quickly became a cultural phenomenon, captivating audiences worldwide with its touching narrative and groundbreaking visual effects.

One of the most notable aspects of E.T.‘s legacy is its critical acclaim and awards recognition. The film received universal praise for its direction by Steven Spielberg, who was lauded for his ability to blend fantasy and human drama seamlessly. At the 55th Academy Awards, E.T. the Extra-Terrestrial garnered nine nominations, including Best Picture, Best Director for Spielberg, and Best Original Screenplay for Melissa Mathison. While it did not win the top prize of Best Picture, it did take home four Oscars for Best Original Score, Best Sound, Best Sound Effects Editing, and Best Visual Effects, solidifying its technical prowess and cultural impact.

Beyond its awards success, E.T.‘s legacy endures through its profound influence on subsequent generations of filmmakers and audiences alike. The film’s iconic imagery, such as the silhouette of Elliott and E.T. flying across the moon on their bicycle, has become ingrained in popular culture, symbolizing the power of friendship and the magic of childhood wonder. Its thematic exploration of empathy, acceptance, and the bond between humans and extraterrestrial beings continues to resonate with viewers of all ages, making it a timeless classic that transcends generational boundaries.

Moreover, E.T. the Extra-Terrestrial has left an indelible mark on the film industry as a whole. Its success paved the way for advancements in visual effects technology and storytelling techniques, influencing subsequent science fiction and fantasy films. The character of E.T. himself remains one of cinema’s most beloved and recognizable icons, embodying a sense of innocence and curiosity that continues to captivate audiences worldwide.

E.T. the Extra-Terrestrial‘s legacy is defined not only by its awards and critical acclaim but also by its enduring cultural impact and timeless themes. Steven Spielberg’s visionary direction, coupled with memorable performances and groundbreaking visual effects, has secured its place as a cherished classic that continues to inspire and enchant audiences decades after its initial release. (Also read about: Patton, Movie Review)

E.T. the Extra-Terrestrial is available to watch on several streaming platforms and rental services. Here are some options:

  1. Streaming Platforms:
    • It is periodically available on streaming platforms like Netflix, Hulu, and Amazon Prime Video. Availability can vary by region and time, so it’s best to check your local listings.
  2. Rental/Purchase:
    • You can rent or purchase the movie digitally on platforms such as Amazon Prime Video, iTunes, Google Play Movies, Vudu, and YouTube Movies.
  3. Physical Media:
    • You can also find E.T. the Extra-Terrestrial on DVD or Blu-ray from online retailers like Amazon or in stores that sell DVDs and Blu-rays.

To ensure you find the most current availability and pricing, checking these platforms directly or using a streaming search tool can help you locate where to watch E.T. the Extra-Terrestrial in your area. (Also read about: Jaws, Movie Review)

Conclusion

E.T. the Extra-Terrestrial stands as a timeless testament to the magic of cinema and the enduring power of storytelling. Directed with heartfelt sincerity by Steven Spielberg, this 1982 masterpiece continues to captivate audiences of all ages with its touching tale of friendship between a young boy and an otherworldly visitor. From its groundbreaking visual effects that brought E.T. to life in a way never seen before, to its poignant exploration of themes such as empathy, acceptance, and the wonder of childhood, the film remains a beloved classic.

The legacy of E.T. extends far beyond its initial release, influencing generations of filmmakers and leaving an indelible mark on popular culture. Its iconic imagery, such as the unforgettable silhouette of Elliott and E.T. flying across the moon, has become ingrained in our collective memory. The film’s critical acclaim and awards success further underscore its cultural significance, earning accolades for its direction, score, and technical achievements.

As we reflect on E.T. the Extra-Terrestrial‘s lasting impact, it becomes clear why it continues to resonate with viewers worldwide. Its ability to evoke genuine emotions and inspire imagination speaks to the universal themes it explores. Whether experiencing it for the first time or revisiting it as a cherished memory, E.T. remains a beacon of hope and wonder, reminding us of the enduring power of friendship and the beauty of seeing the world through a child’s eyes.

In a cinematic landscape filled with fleeting trends, E.T. the Extra-Terrestrial stands as a timeless reminder of the pure joy and profound connections that storytelling can create. It is a testament to the transformative power of cinema and the enduring legacy of one of its greatest storytellers, Steven Spielberg.

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Since a few Observer readers may have spent the past six months submerged in a laboratory tank as the subjects of sensory deprivation experiments, it is perhaps necessary to begin a review of Steven Spielberg’s E.T. — The Extra-Terrestrial (Empire and general release, U) by outlining the plot and mentioning that, by doing nothing fundamentally new, the picture has hit a nerve not only in Reagan’s America, but throughout the globe, breaking box-office records everywhere and shifting more connected merchandise than even Mickey Mouse did.

A creature from another planet, visiting California on some botanical mission, is left behind by his spaceship on the outskirts of Los Angeles. He communicates by music and lights, like the visitors in Close Encounters of the Third Kind, though his vehicle is smaller, less awesome than theirs. After being pursued by menacing adults through a Disneyesque wood, he’s befriended by the 10-year-old Elliott (Henry Thomas), who enlists the help of elder brother Michael and little sister Gertie.

Together, they conceal him from their mother (who’s in a badly shaken state after the recent departure of her husband with another woman) and from the lurking authorities, whom they rightly suspect of having the darkest designs on this creature with a princely brain inside his frog-like head. E.T., as they name their playmate, learns to speak and they help him to contact his own planet.

In E.T. the old sentimentality embraces the new technology to disarming effect, the syrup being drained off the former and the chilly edge removed from the latter. This is a close encounter between J.M. Barrie and H.G. Wells. Even if the film hadn’t signalled one of its main sources by having the children’s devoted mother read to the little Gertie the scene where Captain Hook attempts to poison Peter Pan, no child of this century will need to ask for whom the Tinker Bell tolls when the audience is virtually called upon to will the dying E.T. back to life.

The other influences include the world of animated cartoons for much of the visual style (until the final 20 minutes all the adults except for the mother are seen either from behind or cut off above the waist), and The Wizard of Oz. What would it be like, we’re asked, if Frank Baum’s story were reversed and a Munchkin came down to earth needing the assistance of a lonely, middle-American Dorothy to help him return home?

The world E.T. has come to is a violent, threatening place. Elliott torments his goldfish with a plastic head of Bruce the shark from Spielberg’s Jaws on the end of a stick. His brother wears a T-shirt with a Space Invaders screen emblazoned on it. On the wall of Elliott’s school is a chart of extinct animals, and his biology class are given chloroformed frogs to dissect by their teacher, against whom Elliott (in touch by ESP with E.T.) leads a fashionable revolt for animal rights. The natural creatures of this earth, as exemplified by a deer and rabbit in the woods, are untroubled by the alien’s presence. E.T.’s message is peace, his mission to heal and to make things flourish.

When the baleful phalanxes of officialdom descent on Elliott’s home in a manner that invokes Roman legionnaires, Nazis and the followers of Darth Vader, the only scientist to see the creature the way the children do is a mysterious watcher of the skies, clearly a blood brother to the character played by Truffaut in Close Encounters.

Until we see his face he has been identified by the keys on his belt and is clearly intended to suggest St Peter. ‘He came to me, too,’ he tells Elliott, ‘I’ve been waiting since I was 10 years old and I don’t want him to die.’ To fill out this Christian allegory, the children’s mother is called Mary, and the garden shed where Elliott first meets E.T. is lit like a manger.

What prevents the movie becoming religiose or mawkish is the detail, good humour and invention that Spielberg and his screenwriter, Melissa Mathison, bring to the telling of the tale and the affectionate creation of this corner of middle-America. The children, so delicately responsive to Spielberg’s directions, exchange colourful insults like ‘penis breath’ and ‘zero charisma’, and the only occasion the sadly stoical Elliott openly weeps is when he’s deliberately misleading the authorities, and his wailing brings laughter to disperse our tears. Spielberg clearly loves E.T. as much as the kids do, but he stops short of reverence. E.T. is indeed a marvellously funny creature and a credit to his galaxy.

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